What is Mystic Riders MMO?

What is Mystic Riders MMO?

Who do you want to be when you grow up? A jockey, a police officer, a fashion model? What can you do in your wildest dreams? Do you want to fly, read minds, create illusions, and draw power from the elements themselves? Or do you want to explore the vacuums of space, the nightmares of others, and use the darker powers of Nature?

In Mystic Riders, the choice is yours.

Set on the continent of Argentum, you, the player, is visiting the country of Astranar for the summer. Famous for their music and equestrianism, you’re one of several recruits offered a chance to train at the riding camps scattered throughout the countryside. The reward for all this hard work is extremely valuable—a full scholarship to the country’s academy. The Royal Riding Academy is one of the most elite boarding schools in the world.

Astranar is more than just a haven for horse lovers. Magic is tied to you and to these lands. You’ll have to learn how to use your magic, choose a side. While magic is supposed to be in harmony, the light and the shadow aspects have gotten jarringly out of tune. To bring them back together, you’ll have to shed light on ancient secrets.

There’s also fun to be had along the way! Meet new friends (on either side of the feud) and explore the varied lands of Astranar. Find hidden treasures, lost adventurers, and maybe even a pop star! Your avatar’s appearance is highly customizable, including a variety of skin tones, body shapes, and hair/eye color. There are a variety of horses to ride, different styles of riding, gear and clothes, and not to mention all the food. You can also build and customize your own farm and stable.

Plus there is a mysterious boy who seems tied to your fate…

An urban fantasy MMORPG, Mystic Riders is a non-combative, PvsE play game, with optional elements of cooperation and competition between players. Players have a high level of choice in the game, with two possible endings and eight ways to get there. Crafting and customization is encouraged, and cooperation is the name of the game – the only best that matters is your best.

The player is often face with ethical dilemmas and choice. These are challenges designed to immolate the fears, responsibilities, and excitement of growing up. From choosing sides, helping or not, and even making tentative steps towards a career, the player will transition from childhood to the world of a young adult. Not only that, but there are mechanics built into the game that can help encourage the player to find a healthy work-fun-life balance.

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Get to Know Your Devs: Top Fav Games

Get to Know Your Devs: Top Fav Games

Today we’re going to talk a little bit about what our favorite games are, and what you can see they mean for Mystic Riders as a whole. Why? Because our favorites are (inevitably) going to affect what sort of features we want to see in the game, and the kind of stories that we enjoy.

So to start with, Becca’s list is a little…all over the place. The most obviously vintage of the group is Barbie Riding Club from 1998, a PC game that in many ways started the girls’ gaming phenomena but is sadly no longer replayable. (Because yes, she would play it again, Becca will play any game she loves multiple times.) It was the best substitute for owning a horse a girl could have. There’s also Jak & Daxter, which is a console game of the fantasy, chosen one type variety, that she wasn’t able to finish due to the game mechanics being not in her favor. She grew up with the Legend of Zelda franchise, but the first one she played and her favorite still is Windwaker–it gave the characters such great expressions and had a story that was outside of the norm for the game while still being within the box that is Zelda. (And the new Princess Zelda from Breath of the Wild drove her bonkers.)

She has a hard time picking her favorite Pokémon game–Yellow was her first, Crystal was the first to let her actually play as a girl and has all of her favorite legendaries, Stadium 2 had the best mini-games ever, and Moon lets the Pokémon actually interact in the outside world more–but her favorite remains X. She just loves the world building too much, the region easily being her favorite with its French roots, and it was the first that allowed customization of the avatar to really let the player express themselves. Her last on her big list of favorites is Professor Layton and the Curious Village. While there are frustrating aspects to the game and some of the puzzles are harder than others, she enjoys the way the story winds through the characters and the “twist” ending that while mildly surprising, isn’t a complete shocker for the player either.

Ginny’s list is more easily nailed down to a theme (though Becca had to do some meshing to make this list, lol). With Caesar IV, she gets to make her own city and make it as pretty as possible (such as all the roads and the pattern tiles), as well as optimizing the layout to make everyone happy. Cooking games like Cake Mania gives her the satisfaction of getting the high score under the time constraints to unlock all the extras, and Cake Mania is particularly good about it because there aren’t a ton of micro transactions hiding in the levels. Roads of Rome gives her the satisfaction of doing things in the right order, especially since the later levels will punish you if you don’t, and the fact it’s repairing things rather than combat.

There was a lot that she loved about Ratchet & Clank. From the story, to the fact the original game’s worlds were just the right size to inspire wonder without getting overwhelming, but the first thing she mentioned was the fact the game was set up to be about exploring and collecting items, as well as a few well-timed explosions. Kingdom Hearts hits the nostalgia, the comfort of familiar stories and getting to interact with them as well as taking something old and making it new. (It was also her first platformer game.) With Okami, she loved the concept of using magic to heal the world and the mechanics that let the player see the impact their actions were having. She also found the puzzles seamless in their integration, and that you had to think on them.

What about games the two game devs share? There’s two sets of them. One is Final Fantasy X and its sequel, Final Fantasy X-2. For Becca, it’s all about the story. The characters are great (okay, Tidus is a bit grating, but he gets better), and some of the best parts of it are the fact you can influence the story in small ways to really make your mark on it. Becca really liked the callbacks to X in X-2, but that it was being it’s own story at the same time. For Ginny, her favorite part of X is pretty limited to Rikku punching Tidus in the stomach as a greeting. For her, X-2 was what really hit the mark because it focused on Yuna and Yuna’s grief and feelings about her journey and the aftermath. It also presented three very different types of girl, with girls having agency in their own story. And then the job system is her favorite, as imperfect as it might be, she liked it the best by far.

The other is the Sly Cooper series, though there are some strong feelings on them, especially the last one, lol. Becca likes that it isn’t about combat, it’s about sneaking and collecting items, and the importance of history to the present. (Once combat started happening, it started irking her.) There is character growth between games too, which is great. She just wishes they hadn’t done a cliffhanger ending with no follow through and that Carmelita had gotten a better treatment. For Ginny, the third game, Sly Cooper: Band of Thieves remains her favorite. Sucker Punch really hit their stride with the mechanics at that point, including different mini-games depending on the situation that made sense and fit the game play so the player wasn’t confused as to why it existed. It was also really about Sly’s ancestors and start delving into the lore of the world. She did miss the “tink tink” of the first two games though.

So what does all of this mean for Mystic Riders? Well, between the game devs, there is obviously an importance placed on story, which you already knew, but not just on story being the focus. It has to give the female protagonist agency, it has to be about their story as much as it is about the side characters, as fun as they can be. The mini-games have to be fun, and yet mesh well and make sense with the world, which can’t be so large it’s overwhelming or too small so you don’t have enough to explore. While the player has some influence on the greater story, it is within reasonable limits and gives in to their expectations rather than being surprising just to be surprising or not making sense. And rather than combat, it is focused on puzzles and improving the world, with some elements of time management but not enough to drive anyone batty.

Think this helped you understand what sort of game we are looking to build? Let us know in the comics or on twitter! If you want to see this game happen, stop by and leave us a ko-fi if you have the funds (though obviously don’t deny yourself either)!

Character Spotlight: Rose Neptuna

Character Spotlight: Rose Neptuna

Rose Neptuna (Single)
Artwork courtesy of Ashante Johnson (@earthsong9405)

Name: Rose Neptuna                                                              Nickname: Rose
Age: Appears 17                                                                       Country of Origin: France
Birthday: Unknown                                                                 Pet: Unknown

Rose Neptuna is the biggest pop star in all of Astranar, and is quickly spreading to the other countries in Argentum too. Originally a rising star in France, she moved to Astranar last year after taking a summer sabbatical in Diamond District, and has been the biggest thing since then. Not only because of her catchy tunes, but also because of her sweet personality. She is a lady of the highest order, though her image seems to also hold a deep sadness, something that is echoed in her lyrics.

In addition to singing, Rose is well-known for playing the violin, even while she’s dancing! She says she looked to Lindsey Stirling as inspiration, and added that she is also classical trained in both violin and ballet. There’s also elements of Indila to her sound, perhaps because Rose is also a deeper toned soprano than most pop stars. She composes her own music, and this makes her widely sought after to work with–she can blend her sound with other music stars, even if they are different styles like country.

If you see her in parades and not on floats or around the city, she can sometimes be seen with her horse, a white Percheron stallion named Papillon Blanc. He’s a giant push over, though watch out if you are eating anything sweet by him. He has a reputation for stealing candy apples from those who come up for a photo op. While not the fastest horse, he’s trained in dressage and show jumping and is very careful with his feet, so he’s an excellent mount for the city streets and for a rider who deals with the public like Rose.

Her agent is Yvenne DuNoir, who came with her from France and often is your first point of contact with Rose before an event. A haughty blonde, it’s…hard to miss her. Otherwise, not a lot is known about Rose, such as who her family is, or even what her natural hair color is! She lives in the penthouse suite of the largest hotel in Diamond District, but good luck making it past security to see her there. There are also rumors of her attending AEFPA, but the administration is very hush-hush about it. But all that mystery just adds to her charm. The only one who seems to be upset about her being here is the hip-hop star, Hi-Fidelity.

Her summer tour is an anniversary special for her first year in Astranar! She’s touring all over Astranar, leading up to the big summer blow out with every big musical act in Argentum joining her. There’s also a competition to sing a song with her on stage that has some of the locals eager to impress her. Maybe the player will have to give one or two a helping hand…

Favorite Color: Rose pink
Favorite Horse: Percheron
Favorite Camp Activity: Dancing
Favorite Gemstone: Topaz, pink or blue
Favorite Race: Show Jumping

 

The Mysteries of Diamond District

The Mysteries of Diamond District

We keep mentioning our wonderful districts, so now we’re going to start introducing them. Astranar has eight districts, each with their own individual flare, and they can be quite competitive with each other. In Astranar, the districts are named after gemstones. This week, we’ll be discussing our final district, Diamond, where the mystery of Harmony magic haunts all of Astranar.

(Note: Diamond can only be accessed after you complete one of the other seven districts, and you will need to return to it after each district before you can move on to the next because each district unlocks more story within Diamond.)

tuileriesgarden4

Set on the coastline and towards the middle of Astranar, Diamond shares its borders with Morganite, Citrine, and Ruby. Ginny used different cities and boardwalks to pull together for Diamond from all over Europe. While there are outlying villages and stables, the biggest (and only really big) city in Diamond is the capital, which over time has absorbed a few other larger towns to form six parishes within the city. Don’t think all the green is gone, however. There are plenty of open fields to run through, though the grounds and woods are probably much more manicured than anywhere else, and make sure you don’t stumble on private property! There’s a lot of nobility in the capital for government purposes, so there’s a possibility…

With a beach and boardwalk, the capital is an even mix between casual tourism and the elegant prestige of the nobility and royals, all depending on which district you are in. The capital is also home to both elite riding schools of Astranar: the Royal Riding Academy and Astranar Equestrian Federation Preparatory School. One of the two schools actually uses the Old Palace, the original palace of Astranar for the royal family and other key figures. While both used to be housed together, as the school grew, the royal family moved their seat of government and themselves over to the New Palace, making everyone much more comfortable. The fashion of the capital is a blend of seaside apparel, school clothing (or at least what Morganite hasn’t claimed), and formal wear, but you can find a little bit of everything as many fashion designers have stores, either in the mall or in the base of a famous hotel!

pantskirts

While there aren’t any specific races in Diamond District, there are horses. High bred and highly trained, these are horses of the nobility and they have the paperwork to prove it. Friesian, Lipizan (or as we know them in America, Lipizzaner), and English Thoroughbred are the three types of horses you can find here. Each of them has a different type (or types!) of race they do well in, so it’s a great place to pick up a spare horse if your stats are off before going into a new district. However, these are all considered extra horses, so you will have to pay out of pocket for them.

lipizzan2

Not a lot is known about Harmony magic. It requires a very special person to use it, and they are very rare. While a Light magic rider is skilled with one element very strongly, a Shadow magic rider is skilled in two side-by-side elements. With Harmony riders? They have skill in many elements. It’s the first sign to look for in a Harmony user, and since they can need training in all the schools, it takes a while for them to be able to access their own spells! Now if only they knew what that one spell was…

If you following Ginny’s twitter blog, you’ll know that all of the districts, including Diamond, have their own little specialties and symbols. I won’t bore you with all of them, and I want you to get to enjoy finding them out on your own! Unlike the other districts, Diamond is probably not as obvious with its clues. Also unlike the other districts, there are no specific mentors tied to Diamond! Instead, Diamond is a meeting place where you can run into several different mentors all in one place, and each time you finish a new district, there’s more people available in Diamond for you to meet.

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