Tumbling Down in Amethyst District

Tumbling Down in Amethyst District

We keep mentioning our wonderful districts, so now we’re going to start introducing them. Astranar has eight districts, each with their own individual flare, and they can be quite competitive with each other. In Astranar, the districts are named after gemstones. This week, we’ll be discussing Amethyst, where Consciousness magic is the end-all be-all.

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Set in the very center of Argentum, Amethyst is mostly mountainous and bordered by Sphalerite, Ruby, and Emerald, as well as both Zablana and Nospos. Ginny used the Swiss Alps as inspiration for Amethyst, looking for ways to situate towns and farms into the mountain side that goes vertical more than it does horizontal. With pocket valleys creating ideal places for villages and high steeps covered in snow for the rest, Amethyst is great for everyone who enjoys their snow year round.

In addition to the villages and high hills that lead into Ruby, Amethyst is home to winter sports of all varieties, particularly ice skating. In fact, a huge Olympic-sized facility has been built in Amethyst to try and attract ice skaters of all types. With all those twisting roads, though, travel can get tricky and there’s always someone who is in need of rescue. Perhaps as a nod to the home of winter weather, Russia, there is a definite imperial/military inspired style in Amethyst.

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With all those mountains and the specialty of dressage, you might need a new horse. While Amethyst doesn’t provide you any funds for new horses, there are some to take a look at if you don’t mind spending some of your own cash. The Vyatka and the Akale-Teke are horses built for extreme weather and elegant looks, both being considered rare breeds. If something a little more solid is your speed, there is also the Orlov Trotter for your consideration.

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Consciousness magic resonates with Ti on the solfege scale. Consciousness is magic of the mind and will, with many of its abilities similar to that of psychic abilities. Magicians of Consciousness will push their minds and their bodies as hard as they can to achieve their goals. While they are usually empathetic enough to pick up other’s emotions and maybe manipulate them, they aren’t as wise to their own feelings and can come across as a little cold. On the small scale, Consciousness magic is telekinesis and emotions or thought sensing, relying on the environment or others as well as their own will. On the large scale, it can grant its users knowledge of the past, the present, or the future, and even allow for astral projection. However, you have to be careful about going too far from your body or into time–they don’t play fair–and if you push yourself too far, you’ll get a nasty headache for your troubles.

If you following Ginny’s twitter blog, you’ll know that all of the districts, including Amethyst, have their own little specialties and symbols. I won’t bore you with all of them, and I want you to get to enjoy finding them out on your own! (The name is one giant clue to one of them, fyi.) I will mention that the Amethyst mentors depend on which side you choose. If you go with the Light, you will look to Isidora Silvertreble (profile pending), and if you go with the Shadow, you have options: Vivian Streetbeat (profile pending) and Victoria Blackpiano (profile pending).

Want those profiles to come sooner? Consider buying us a ko-fi.

Skip Over to Citrine District

Skip Over to Citrine District

We keep mentioning our wonderful districts, so now we’re going to start introducing them. Astranar has eight districts, each with their own individual flare, and they can be quite competitive with each other. In Astranar, the districts are named after gemstones. This week, we’ll be discussing Citrine (the gemstone, not citrus fruits), where Fire magic sparks the imaginations.

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Continuing the hill country with a few plains mixed in instead of forests and gorges, Citrine is on the southeast side of the country with coastline, and sharing a border with the Diamond, Ruby, and Sapphire districts. The point of inspiration from Ginny was Scotland. Not just the moors, but also the lochs and woods rather than full forests. While water isn’t as plentiful here as it was in Ruby, there are a few stand-alone lakes and streams. The grasslands of the moors seem to stretch on and on at times, with hidden hills creating surprises around corners. There is some hard pebble type beach shores, but a good portion of the coastline is also jagged rocks and steep cliffs.

With the sweeping plains of grass, most of the “farming” that happens is that of animal husbandry, though some grow grains or nightshade variants like potatoes and eggplant. A wildcat sanctuary is kept among the hills, where a wide variety of big and small species of wild cats have a safe place to live and education on conservation can occur. They even have a traveling group that rarely has orphaned kittens they could use some help raising. The coast is home to plenty of fisherman who scour the sea for bountiful seafood, while the vineyard does its best to compete with the other districts.

The local nobility is small, with their presence not being felt much. A count, a baron, and a few lords and a knight, they could use a reminder on how to socialize with each other and with the populace. Perhaps because of having lots of space, perhaps because Citrine is so close to Diamond District, but no matter the reason, Citrine has plenty of flourishing dance studios and other types of training that performers dream of. It fits with the creativity and passion that is used to combat the sameness of the view and weather. The fashion reflects this, with some hip-hop inspired styling that somehow manages to make it work with the gothic aesthetic.

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Sweep hills of grass are great for not only cattle, but horses. Specifically flat-style racing, which is all about speed and endurance. The horses that are collected here reflect the more tumbling sides of speed. The Brumby, the Camargue horse, and the New Forest pony all make their homes here (or rather, their breeders do), and they are sure-footed to help if you need a new horse for speeding through the flats. Please note, the expectation is that the game will provide you funds for two extra horses in addition to your initial horse, one of which includes a pony. This is not the district that supplies you the credits for purchasing one.

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Fire magic resonates with Mi on the solfege scale. It’s all about the creative energy and passion for life. Fire-inclined people are energetic, brave, and vivacious, with personality just oozing out of them. They can’t help but show their creative personalities, being very assertive and strong in themselves. On the small scale, Fire magic can light a candle or a campfire, making a matchbox or tinder a theoretical exercise. On the large scale, it can be a purifying force, as well as provide inspiration depending on the spell. The downside is that an irresponsible or out of control spell can lead to a raging forest or grassland fire faster than you can sneeze.

If you following Ginny’s twitter blog, you’ll know that all of the districts, including Citrine, have their own little specialties and symbols. I won’t bore you with all of them, and I want you to get to enjoy finding them out on your own! (The name is one giant clue to one of them, fyi.) I will mention that the Citrine mentors depend on which side you choose. If you go with the Light, you will look to Vivienne Streetbeats (profile pending), and if you go with the Shadow, you have options: Vivian Streetbeats (profile pending) and Veronica Highflute (profile pending).

Want those profiles to come sooner? Consider buying us a ko-fi.

 

Ruby District, Watch Your Step!

Ruby District, Watch Your Step!

We keep mentioning our wonderful districts, so now we’re going to start introducing them. Astranar has eight districts, each with their own individual flare, and they can be quite competitive with each other. In Astranar, the districts are named after gemstones. This week, we’ll be discussing Ruby, where Earth magic reigns supreme.

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Known for their rolling hills and gorges, Ruby is the heart of Astranar–not quite literally, but it is in the center of the country and shares a border with just about everyone else. Creating it, Ginny was inspired by her childhood home of Upstate New York. The further north you get, closer to the Whistleback Mountains, the more the district resembles the Catskills (though Ginny will make the argument that they are still hills, just really steep ones. I’m from Oklahoma, I don’t have a horse in this race). Whereas the further south you go, the hills are still there, just less dramatic and more reminiscent of the Finger Lakes region. Those gorges are home to picturesque waterfalls that feed the rivers and lakes, watering the tall trees that cover the hills…at least, those that haven’t been “civilized” yet.

It is a favorite place for farmers and ranchers because of the plentiful graze, even if sometimes the sheep wonder off and have to be chased down. Dairy cows also make an appearance, and some vineyards. With all the plentiful supplies, it’s no wonder that craftspeople enjoy the district as well. The local nobility leaves… some… okay, a lot… to be desired, but we can deal with that right…? Well, hopefully. It’s just one count, how bad can it be? The other local lords are more farmers and landlords than real nobility, so they have the farm sense they were born with….right?! Maybe the fact the fashion has a noted punk/rebel edge isn’t a coincidence after all…

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Alright, I’ll get to what you actually care about. Possibly because of all the ranches, maybe just because they are quirky, but either way, Ruby is the solace for Western riders in Astranar. Barrel racing, pole bending, shalom, and pony games, there is a wide variety to try, though some will be limited to you owning a pony in addition to your default magical horse. (Don’t at me, there’s a quest to earn you the necessary credits, or at least the majority of them if you are picky on color.)

Ruby is home to Chincoteague ponies in a all varieties of coats that they come in. Not to worry if you went to another district first so your default horse is geared more towards another style of riding either, because the Chincoteague isn’t alone in Ruby. American Quarter Horses (which you can turn into American Paints with a few extra credits to add markings) and Tennessee Walking horses are also available for purchase, although because they are considered “extra” horses, purchasing of the initial game license doesn’t earn you credits towards them.

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Earth magic resonates with Do on the solfege scale. It is the base, the anchor that holds you safely down. Those who resonate with Earth are down-to-earth personalities that value security and order, and they are very intense about getting it. They are very efficient, and a good person to have in your corner. On the small scale, Earth magic can speed up plant growth and making tilling the fields neatly easier. On the large scale, it can raise or lower the earth itself or effect magnetism. Of course, if you don’t stay in control of it, you could also cause a mudslide, which is not only dangerous, but is going to have a number of people mad at you for property damage.

If you following Ginny’s twitter blog, you’ll know that all of the districts, including Ruby, have their own little specialties and symbols. I won’t bore you with all of them, and I want you to get to enjoy finding them out on your own! (The name is one giant clue to one of them, fyi.) I will mention that the Ruby mentors depend on which side you choose. If you go with the Light, you will look to Vesper Leilament (profile pending), and if you go with the Shadow, you have options: Vanessa Ribbonmelody (profile pending) and Vivian Streetbeats (profile pending).

Want those profiles to come sooner? Consider buying us a ko-fi.