Black Lives Matter: Our Stance

Black Lives Matter: Our Stance

I’m speaking as Becca here, so excuse me as occasionally I break the plural “we” I try to use to reference Ginny and I in prior posts. We have had discussions about not only where we stand, but also what we should do with this blog. And of course, how we can help.

Both of us believe in the Black Lives Matter movement and protests. Both of us want to support it.

Of course, we are two writers who are running a gaming blog to try and get sponsorship–there isn’t any money to speak of right now, and neither of us are comfortable going to the protests for health reasons. So we had to look at what we could do. The first thing, obviously, is this blog post showing that we stand with them and support the protests.

Next, we looked at what we could control, that being the characters in the game and representation. We knew we had covered our bases with the playable character creation, we have twenty different skin tones. You will be able to play with all options of skin tones available right at the get go. While right now how many features are set and how many can be customized are in flux because we don’t have an engine, we hope that we are going to continue to be able to provide a wide range there too. Whenever we create “sample” or filler player characters, we always go middle of the road–i.e. olive skin, brown hair, brown eyes–not white.

The next step beyond the player character is the characters you interact with the most. For our game, that’s the mentor-characters. There are seven Light Riders, five Shadow Riders, and because the Diamond District is “neutral” and not claimed by any set mentor, I count the younger prince and princess twins as the district representatives since they will be your source of info in terms of what’s going on and how to do things. So that puts us at fourteen characters to check our ratios on.

Keep in mind, this is our starting area. In an ideal world, there’s three other countries to unlock. For sake of sanity, each has their own, global influence. Astranar’s influence is Europe. But because it’s our starting area, I felt like we needed to push the ratio farther than what most racial statistics tell me the ratio is for Europe, not only to be fair for representation, but also to be realistic to the fact this is one continent, some crossover is going to happen more.

Upon review and some mapping of the characters by Ginny, we decided that yep, we needed to do some adjusting, which had a minor ripple on to another character who wasn’t adjusted. But thankfully we are now happy with it. Since I don’t remember who all has been mentioned where in what context, and editing past history can be viewed very badly in these turbulent times, I am instead going to list out our district representative characters and their current, possibly new backgrounds as well as the thinking behind it all.

Light Riders:
Vesper “Ves” Leilament–American and white, no change.
Shizuka “Kitty” Sweetsong–Japanese and Asian, no change.
Vivienne “Viva” Streetbeats–Tahitian and mixed (Polynesian and black-French), no change.
Elena “Len” Treeharmony–Brazilian and olive complexion, no change
Minna “Minnie” Opuswright–German and black, she is the one who changed the most and the least at the same time. Minnie’s original character for a different project was German and black, we switched her to Middle Eastern when we changed projects before the Shadow Riders existed…and now we’ve changed her back.
Charlotte “Lottie” Mistwaltz–French and white, no change.
Isidora “Izzy” Silvertreble–Russian and white, no change.

Shadow Riders:
Vanessa “Nessie” Ribbonmelody–changed from German to Swiss since Minnie is now (back) to being German, and white, no other change.
Victoria “Vickie” Blackpiano–English and changed from white to being of Indian descent. She grew up in London still, but her family would have immigrated. I wanted us to have more representation from Asia, and it fit the character really well to make this transition. I’m sure we’ll find further edits down the road that will need to happen. (Like my scripts for demo weeks. I literally just realized that. Next on my to do list!)
Veronica “Roni” Highflute–Greek and olive complexion, no change.
Vivian “Viv” Streetbeats (no, not a typo, I swear)–Tahitian and mixed (Polynesian and black-French), no change.
Varteni “Var” Heatforte: Armenian and olive complexion, no change.

Royals:
Princess Rowan–Astranaran and mixed (black and white, presents black), no change.
Prince Elowen–Astranaran and mixed (black and white, presents black), no change.

Hopefully this ratio makes sense, covers everything well for the start and then we can build it up as we go to other countries to keep things equal. I obviously will have to review our current characters and our new characters as we build them, and make sure each group fits this ratio. Most of the groups aren’t finished yet, which makes it harder to see where we are at, but obviously as the game continues to develop, we will keep a sharp eye on our ratio.

Ginny and I haven’t talked much about the police, but we have talked about having small mounted police, and they will be spread out. We are definitely not going to have any kind of military present in the game, aside from guards in the palace (which is like the Secret Service) and you may run into one cop in an area. Interaction will be limited with them.

Hopefully these steps will show that we are committed to equality and we want to help. If you have any thoughts for how we can further make adjustments, please let me know in the comments or to our e-mail, and we will see what we can do. Change is needed, and we will do our best to speed it along.

Diamond Media, Darlings

Diamond Media, Darlings

Those of you who follow us on Twitter or listen in on Ginny or I tweeting about the game have probably heard about Astranar’s pop icon and international star, Rose Neptuna. Did you know that Astranar has a recently flourishing music and media industry? No? Well buckle in folks, because today we’re doing a (pseudo) tour of the Diamond Media Complex.

Think of the media complex as a bit like the lots of Hollywood Studios and the music studios of LA thrust together. While Astranar has several outdoor theaters and stages for performances, the media complex is where movies are shot on sound stages, music albums are recorded, TV programs have their interviews, and much more. A sprawl of buildings, studios, and a limited number of outdoor sets and storage sheds, it still manages to blend in with the Capital’s architecture style (lest they wear out their welcome!). While the public is kept out by a guard and gate, you almost have to know where you are looking to know what you are looking at.

The complex is a bit of a catch-all for everyone who is anyone in the media business. There are some noted folks who the main character (MC) are going to have contact with:

  • The mentors, of course! Both the mentors for the Light Riders and the Shadow Riders have formed girl groups: Doe Re Mi and HOOT, respectively. In addition to that, the Citrine Light mentor, Viva, has a special interest in dancing, and the Shadow mentor Var has an interest in acting and modeling.
  • The SSS, or the Style Secret Service, these are dressers, hair stylists, wardrobe assistants, and fashion designers. With something as important as costumes and appearances on the line, you know they make their appearances! Most big names have at least one attached to them, though some seem to have difficulty keeping them. While Fashion Week is their Christmas, the media complex is home to most of them and their bread and butter for their daily lives. There’s a bit of an internal conflict though–Rose Neptuna brought French agents with her when she moved, and the local agents aren’t sure how they feel about that.
  • Agents and managers are the white blood cells of any media industry. They keep the schedules between different projects, different stars, and all the legal paperwork coordinated so jobs can function! Rather than having a separate firm, the agents and managers are actually worked into the structure of the complex. Less issues with paperwork and agency rivalries, but sometimes that makes it hard to get the agent you want! Some noted agents include Yvenne DuNoir, Anna Highflute, and Jillian Pearlchord. They manage some of the top industry professionals…or a few summer girl groups that the mentors are involved with.
  • The talent! Besides Rose Neptuna, there are other celebrities in Astranar to meet. Hip-hop artist and fashion designer, Hi-Felicity, the boy band the Heartbreakers, and even some talent comes in from outside of the country. In the acting world, you have Jameela and Harumi Softreed as the top actresses in the country, and you can’t forget the models, where Harumi has to compete with her twin sister, Miyuki, and there are always shenanigans where Sydney Azureballet goes. Besides just meeting these actors, actresses, dancers, and singers, we do offer a chance for the player to experience being a minor talent themselves and all the hard work and practice that goes into it. (But more on our professions ideas in another blog post.)

So what all does the Diamond Media Complex put out? Astranar Fashion Week is one of their big productions, but summer in Astranar promises some huge blockbusters, from continuations of popular franchises to new premises, and that’s before you get to the TV shows. All these side stories are horse centric (and honestly are movies/TV shows that Ginny and I would go to see, not gonna lie). We took our inspiration for these Easter-Egg type media from some of our own favorite movies and books. It can be a little odd (like the one that is basically the premise of The Black Stallion…but in space), or it can be something more familiar that will bring to mind Horseland or the Saddle Club. In addition to all this, there is going to be an all-out summer smash concert before school starts again, bringing together talent from all over Argentum to participate.

We didn’t necessarily have to build a media complex into the game. But by doing so, it helps us centralize a lot of odds-and-ends that the player may need, both for professions and for story advancement within the capital. It also gave opportunities for the players to just have fun, including with their friends.