All the King’s Horses: Horse Customization

All the King’s Horses: Horse Customization

Every horse is unique and different. And because this is a video game, we can’t exactly replicate that to a tee. However, we want to give the characters a chance to be able to make their horses as special and different as possible. Or to be able to replicate their favorite horse!

The most important horse to the game, of course, is the starter horse. Our starter horse is based off the Fjord horse and comes in 26 variations of dun. When the player enters the mirror world, they’re in for a colorful surprise and probably a long conversation.

Once the player buys the game and unlocks their My Farm/My Stable, they can start buying horses from breeders around the districts of Astranar. Each district has three special horses that they sell. The player is going to need a draft horse and a pony as well as their starter to be able to get the full experience of the game.

Don’t worry. There will be quests to help them earn enough credits to buy their first draft and pony.

When a player buys a new horse, the price is determined by how rare the coat color is in that breed. A common rule of thumb is that brown will be cheapest, and black will be the most expensive. (Price variable won’t be more than a dollar or two.) They’ll also be able to choose the mane and tail color. All horses start off as solid colors. Some special breeds like the Friesian or the American Cream Draft or the Black Forest Horse will come in a ‘range’ of shades of their breed’s only color. Or in the case of the Friesian, a rare chestnut will be included at cost.

If the player wants to customize their horse more by changing the glossiness of the coat, adding markings, or giving the horse feathers at their fetlocks, then they need to visit a Horse Appearance Changer. Here, they can also again change the coat color and mane/tail color if they desire.

The Horse Appearance changer uses credits because these are items that can’t be stored and they’re changing the basic appearance of the horse they bought. Some items, like markings such as pintos, will be restricted to specific breeds. (For instance, if you buy an Arabian and want to make them a pintabian, you’ll need to visit the Horse Appearance Changer. If you want to make your American Quarter Horse an American Paint Horse, the same.)

Once the basics of the horse are nailed down, the player can then go to the Horse Stylist in order to make their horse fashionable.

The stylist will let them style and decorate the mane and tail of their horse. They’ll be able to change the color of the decorations in the manes and tails to their choosing. They’ll be able to clip their horse’s coat and style the horse’s fetlocks if they have feathers.

We are also debating options to let the player use vegetable based dyes to dye the mane and tail of their horse and to use hoof polish for the hooves. These may be update options.

The stylist also uses credits to change the style of your horse. These are things that again, can’t be stored, and would require the player to think about what they’re doing.

There are three gear brand stores in Astranar. The player will find these in every district. They’re broken down into the English Gear Shop, the Western Gear Shop, and the Show/Fancy Gear Shop. If they go to Morganite, they’ll be able to learn leather working and be able to make their own gear that much faster. There are also a horse decoration shop for things such as bridle and tail bows. And then at the florist and stuffed animal shop, they can buy flower bouquets and stuffed animals to put in their saddlebags.

The gear in the shops should match the cloths in the clothing shops enough so the players can mix and match the saddles and saddlepads to match their outfits. As new clothes come to the clothing shops, hopefully so would new gear come to the gear shops. Adding new gear would potentially be an update item.

Because the gear is to match the clothes, hopefully, once again there will be enough items and styles that everyone can find a horse they like and gear they would use.

Can You Hear Me Now? (Main UI)

Can You Hear Me Now? (Main UI)

Astranar is a rather magical place, so much so that cellphones from out of the country don’t work! When the player arrives at camp, they’re given a cellphone that is connected to Argentum’s cellphone network and works in the magical area. This cellphone is the main user interface for Mystic Riders.

The cellphone looks like your typical smart phone. And it has different icon apps that open up different functions in the game. In short, the cellphone is the game’s main menu. So, what features are in our main menu? A lot.

interfacewithmenu

(Rough Idea of Menu design)

One of the biggest functions of the cellphone is that it contains the game map. The player is going to need this map to be able to orient themselves around Astranar. The map will be a 3D style map they can zoom in and out of, and hopefully, will have a road map overlay. There should be marked locations where there are important NPCs, train stations, and shops and restaurants, etc. As the player explores more of the map, fog will lift on the 3D map for them.

interfacewithmap

(The Map While Riding Around; Not Full Screen)

The menu also has the Quest Log Book. Here the player can bring up the quests available to them, select which ones they want to do (markers will appear on the map) and the gold calculator will tell them how many coins they’ll earn from doing those quests. (Always helpful if you need to buy something.)

The player can also access their inventory. The player has two saddlebags on their horse. One saddlebag is for their pet, and the other saddlebag is for their inventory. They can keep everything from feed, to different crafting kits, to their brush, pick, and foldable shovel.

There will be the character menu and the horse menu. These open up interfaces that show the character or horse and what they are wearing. These menus also keep track of the player’s level, care status, currency, and statistics. The player can look at their skill menu, track their achievements in the achievement sticker book, and see how each group in the game feels about them with the reputation tab.

They also will have a friends menu to invite and manage their friends. There will be a club management section if they are part of or run a riding club. They can keep track of their competition results in another menu. They can take pictures with the in-game camera, open the chat function, or send private messages in the in-game email. Lastly, they can access their game settings or get their questions answered in the game help with a report function to message customer support.

If there is an in game radio, the player should be able to access and control what channel they want to listen to through the phone. Channels might include things like orchestral epic soundtrack music, Rose Neptuna’s channel, or channels dedicated to her rivals like Hi-Fidelity (or even an Astranar’s Top 40 that’s a mix of them all? Future thought to chew on).

The player would have the options of being able to customize the phone wallpaper background with game art pictures or pictures from they’ve taken on their in-game camera and to be able to customize the phone case with in-game patterns and colors.

We hope that this style of user interface will be easy to understand and flexible enough that things can be added to it with little trouble if needed. (Maybe we need a game news function for updates, or a section for the game credits.) There are a lot of things going on in an MMO and the in-game phone is the hub for a great deal of it without cluttering the player’s view of the game itself!