Can You Hear Me Now? (Main UI)

Can You Hear Me Now? (Main UI)

Astranar is a rather magical place, so much so that cellphones from out of the country don’t work! When the player arrives at camp, they’re given a cellphone that is connected to Argentum’s cellphone network and works in the magical area. This cellphone is the main user interface for Mystic Riders.

The cellphone looks like your typical smart phone. And it has different icon apps that open up different functions in the game. In short, the cellphone is the game’s main menu. So, what features are in our main menu? A lot.

interfacewithmenu

(Rough Idea of Menu design)

One of the biggest functions of the cellphone is that it contains the game map. The player is going to need this map to be able to orient themselves around Astranar. The map will be a 3D style map they can zoom in and out of, and hopefully, will have a road map overlay. There should be marked locations where there are important NPCs, train stations, and shops and restaurants, etc. As the player explores more of the map, fog will lift on the 3D map for them.

interfacewithmap

(The Map While Riding Around; Not Full Screen)

The menu also has the Quest Log Book. Here the player can bring up the quests available to them, select which ones they want to do (markers will appear on the map) and the gold calculator will tell them how many coins they’ll earn from doing those quests. (Always helpful if you need to buy something.)

The player can also access their inventory. The player has two saddlebags on their horse. One saddlebag is for their pet, and the other saddlebag is for their inventory. They can keep everything from feed, to different crafting kits, to their brush, pick, and foldable shovel.

There will be the character menu and the horse menu. These open up interfaces that show the character or horse and what they are wearing. These menus also keep track of the player’s level, care status, currency, and statistics. The player can look at their skill menu, track their achievements in the achievement sticker book, and see how each group in the game feels about them with the reputation tab.

They also will have a friends menu to invite and manage their friends. There will be a club management section if they are part of or run a riding club. They can keep track of their competition results in another menu. They can take pictures with the in-game camera, open the chat function, or send private messages in the in-game email. Lastly, they can access their game settings or get their questions answered in the game help with a report function to message customer support.

If there is an in game radio, the player should be able to access and control what channel they want to listen to through the phone. Channels might include things like orchestral epic soundtrack music, Rose Neptuna’s channel, or channels dedicated to her rivals like Hi-Fidelity (or even an Astranar’s Top 40 that’s a mix of them all? Future thought to chew on).

The player would have the options of being able to customize the phone wallpaper background with game art pictures or pictures from they’ve taken on their in-game camera and to be able to customize the phone case with in-game patterns and colors.

We hope that this style of user interface will be easy to understand and flexible enough that things can be added to it with little trouble if needed. (Maybe we need a game news function for updates, or a section for the game credits.) There are a lot of things going on in an MMO and the in-game phone is the hub for a great deal of it without cluttering the player’s view of the game itself!

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