Astranar Wild Horse
The main character (MC)’s starting horse, the Astranar Wild Horse is a unique breed with plenty to offer and secrets that the locals are careful to keep away from the rest of the world.
Physically similar to the Fjord horses of Norway, a possible sign the two breeds developed independently in similar fashions, the Astranar Wild Horse can only be found on the continent of Argentum, with the wild herds only being sighted in the country of Astranar. Some horses paired with a rider will travel the other countries on the continent, but most wild horse sightings in Zablana or Nospos are written off as false sightings.
Curiously enough, this breed is well known for only bonding with female riders. While occasionally one will tolerate a male rider, it is usually with ill grace and doesn’t last long. Locals have stopped trying. But when they find the right person, these horses are the most loyal mount one could ask for, and they will always try their hardest for them.
The biggest secret about the Astranar Wild Horse is known only to locals or their riders: they are the only breed of horse that can cross between the barrier between our world and that of the Mirror World. On our side, they are handsome horses, but on the other, they reveal their real, bright colors…and snarky comebacks. (Yep, they talk, and they are bursting with opinions.) Herd hierarchy can get a bit biting at times, but really, you get a group together of anything that can talk, and gossip is going to follow.
Because of their magical traits, Astranar Wild Horses are considered a banned export–they rely on the magic of the Mirror World to exist, so they can’t leave the continent. This makes them highly sought after mounts by new arrivals who don’t always realize what they are getting into. They learn.
A solid all-around horse, the breed comes in all shades of dun, with a thick mane and tail of usually a mixture of a lighter color and a darker color. (Exact mixing and matching will be customizable by the player at start up.) Their manes can be cut into patterns similar to a Fjord, or allowed to hang loose and mixed, depending on theirs and their rider’s preferences. While the occasional blaze or sock can be seen, most horses have solid coats. Because they are a such a rare breed and require as high of genetic diversity as possible (at least on paper), geldings are not available. (Players will be able to pick between mares and stallions.)
Starting Stats: *
Speed: 3 Discipline: 3
Endurance: 3 Agility: 3
* Note, these numbers aren’t set in stone. They are Becca’s way of trying to reduce her knowledge/research of breeds and their particular skills and traits into numbers so when animators and programmers have to look at these horses, they can go, “Oh, this horse can’t turn worth beans but this one can on a dime, noted!”